This sketch is an adaptation of Recumbent Steam. I replaced the circles with squares in four quadrants of the canvas, again with motions and hue correlating with number of minutes. I found myself unsatisfied with the design of the first iteration and wanted to try a different approach. The presentation of steps is the same. In both Recumbent Steam and this version, I incorporate an interactive element with the yellow circle. I am still unsure if interactivity is necessary, but I use it to draw attention to the presence of the viewer/user, enabling it to highlight their relation to the interface. I am still playing with the rules and limits of User experience design, while in both these sketches, challenge the reductionist interpretations that Data Visualisation promises.
1 thought on “Ferocious Patience”
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